Ucp not playing soung if recording as gsm but recording wav working good

ucp not playing soung if recording as gsm but recording wav working good
and download not working if gsm recording but if as wav woking good

UCP does not currently support .gsm, use .wav only.

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The question I have here is should UCP generate the wav and ogg files needed for HTML5 playback from the GSM files? If people are trying to save space by using GSM that doesn’t seem like the best method going forward?

Thoughts (this is a question more geared towards @dicko)

I would suggest that because of the inability of Microsoft and Apple OS’s to properly handle “case”, then .wav could be the obvious CPU economical choice, BUT also because of Android’s natively barfing on anything but gsm and M$ barfing at anything but M$ (yes you can work around those on individual devices:-) ), then currently using gsm as the base storage mode and transcoding that back to .wav for UCP playback makes a good compromise on storage, CPU usage and general ubiquity. Perhaps it’s all to do with the g in gsm and we all have a gsm device in our pocket.

JM2CWAE

I personally think that everything should be in G722, but that’s just me and my wideband addiction :sunglasses:

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